Escape Into Books
Your home for book news, reviews, and bookish fun. Follow along on Facebook.
Escape Into Books
Your home for book news, reviews, and bookish fun. Follow along on Facebook.

Modiphius bringing new Discworld games in 2026
Discworld is rolling back onto the tabletop. Modiphius Entertainment has announced a new wave of Terry Pratchett–licensed Discworld games, including a board game, a card game, and fresh RPG releases, all planned for 2026.
The first title out of the gate is Discworld: Readers Digested, a licensed edition of Reiner Knizia’s Blue Moon City, redesigned with Discworld theming and new expansion content. The 2–4 player game will be available as a pre-order on Gamefound in the first quarter of 2026, giving fans a new way to wander Pratchett’s flat world.
On the roleplaying side, Modiphius will follow up its hugely successful Discworld TTRPG Kickstarter. The company’s Discworld: Adventures in Ankh-Morpork campaign previously surged past the seven-figure mark, with coverage noting it smashed its funding target on day one (Destructoid). In Q2 2026, a digest-sized retail core rulebook and a Starter Set featuring an unpublished adventure will arrive exclusively in friendly local game stores.
This marks a major evolution from the last official Discworld RPG, the 1998 GURPS-based edition, highlighted by the Terry Pratchett estate as the series’ previous foray into tabletop roleplaying.
Modiphius is also planning a new Discworld card game with a darkly comic twist. Titled Kill Sam Vimes, it casts players as unlucky assassins contracted to murder the Commander of the City Watch, dodging deadly and hilarious traps imagined by the Duke of Ankh.
To round out the year, a second RPG campaign book, Discworld: Adventures in Lancre and Uberwald, is slated for late 2026. This release will explore Lancre and its Witches, Uberwald, and the Chalk, expanding the TTRPG line beyond Ankh-Morpork and deeper into fan-favourite regions of the Disc, as reported by Gaming Trend.
Modiphius, known for immersive licensed adaptations of global IPs such as Star Trek, Conan, Fallout, and The Elder Scrolls, is positioning Discworld as a major pillar of its catalogue.
For readers, this tabletop push arrives alongside a broader Discworld revival. The estate has also launched a graphic novel universe, with adaptations like Thief of Time slated to begin in 2026 (Polygon). Together, the new games and graphic novels offer multiple fresh entry points into Pratchett’s world, letting fans not just read Discworld, but play their way across it.