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Modiphius unveils Terry Pratchett Discworld live show
Discworld is stepping off the page and onto the stage. UK publisher Modiphius Entertainment has announced Terry Pratchett’s Discworld Live, a new immersive actual-play show set in Ankh-Morpork that aims to drop fans directly into the chaos of Pratchett’s beloved city.
The live show builds on Modiphius’ recent success with the tabletop RPG Terry Pratchett’s Discworld: Adventures in Ankh-Morpork, which drew more than 18,000 backers and over £2.6 million in crowdfunding pledges.Modiphius says the new project will use the same rules framework to tell an ongoing, improvised story in Pratchett’s world.
The show will feature familiar UK actual-play talent, including members of High Rollers and presenter Andy Farrant, guiding audiences through heists, civic disasters, and other very normal Ankh-Morpork evenings. It effectively turns the RPG into a hybrid of theatre, comedy, and tabletop storytelling that fans can watch unfold live rather than only play at home.
For readers who’ve been tracking Modiphius’ growing footprint in genre gaming, this is another ambitious swing from the publisher behind Star Trek Adventures, Dune: Adventures in the Imperium, and its Fallout tabletop line.The company has become a go-to home for licensed narrative RPGs, and Discworld is now a core part of that strategy. We recently covered how Modiphius is also expanding the setting on the tabletop side with new Discworld games planned for 2026 in their upcoming Discworld games slate.
The live show announcement lands as the Pratchett estate rolls out a broader multimedia push. A newly minted Discworld graphic novel universe is on the way, starting with adaptations of Thief of Time in 2026 and Wee Free Men in 2027, followed by Monstrous Regiment.According to the estate, these books are being reimagined as a cohesive line of visually linked graphic novels rather than one-off projects.
Meanwhile, backers of Terry Pratchett’s Discworld: Adventures in Ankh-Morpork are expecting RPG fulfillment in early 2026, which means the live show arrives as a kind of early, performative preview of how the system handles the city’s political satire and slapstick disasters.Early coverage of the RPG has emphasized how much it leans into the tone of the novels rather than pure combat.
For long-time readers, that matters. Pratchett’s work has shifted from cult favorite to shared cultural touchstone, and adaptations now range from prestige audio projects to big-budget TV attempts. As the Discworld universe moves into live-play streaming, tabletop campaigns, and graphic novels, it’s joining franchises like Game of Thrones and The Lord of the Rings in building an ecosystem of stories around the original books. If you’re curious how other fantasy worlds are making that leap, our coverage of the Stormlight Archive RPG offers a useful comparison.
For now, Terry Pratchett’s Discworld Live looks less like a one-off stunt and more like the next step in treating Ankh-Morpork as a living, ongoing setting. Readers who grew up in the city’s alleyways and guild halls may soon find themselves planning not just which Discworld book to reread next, but which live episode, RPG campaign, or graphic novel to dive into alongside it.